Home > Schools > SITE > UG Programmes >B.Sc (Multimedia & Animation)

B.Sc (Multimedia & Animation)

Objectives
  • To develop skills in design, illustration, image manipulation, graphic designing, cinematography, photography, cartoons, 2D&3D animation, video editing, visual effects and game designing.
  • To develop creativity and conceptualizing ability
  • To equip students with the fundamental broad-based skills in traditional and digital Multimedia & Animation techniques and emphasize to apply in practice.
  • To develop effective communication and presentation skills
  • The curriculum will integrate programming abilities to illustrate the wonders of using multiple forms of Interactive Media.
  • To develop competencies in using industry standard software
Scope for Employment
  • Multimedia & Animation studies have widespread applications in many areas including the print and electronic media, film making, special effects, compositor, 2D/3D animator, game development, illustrating medical processes, simulation, virtual reality, graphics design, advertising, etc.
  • From entertainment to education, digital media is a growing field seeking well-trained individuals in Multimedia & Animation techniques
  • Students shall have the opportunity to experiment and research multimedia designing trends and issues within the society to produce an integrated suite of design solutions taking into account the aspects of culture, economics and social interaction
Curriculum (2010-11 onwards)

Course Title
Credits
Creative English 03
English for Communication 03
Environmental studies 03
Mathematics for Multimedia and Animation 04
Project Work 10

Programme Core
Course Title Credits
Introduction to Multimedia 03
Design Fundamentals 03
Image Editing Techniques 05
Graphic Design Techniques 05
Physics for Multimedia & Animation 03
Fundamentals of Engineering Graphics 02
Web Design Techniques 05
Fundamentals of Art 05
Concepts of Storyboarding 03
Principles of Animation 03
Introduction to Computers 03
Interactive Animation Techniques 05
Programming Fundamentals 03
2D animation 05
Art for Animation 03
Digital Media Fundamentals 03
Modeling & texturing 05
Physical game design 03
Digital Cinematography 03
Audio Editing Techniques 03
Video Editing Techniques 05
Lighting & Rendering 05
Rigging 05
Visual Effects 03
Mini Project I 02
Mini Project II 02

Program Electives
Course Title Credits
Board Game Design 03
Level Design 03
Matte Painting 03
Advanced Compositing & Dynamics 03
Architectural Visualization 03
Advanced Rendering Techniques 03
Advanced Modeling 03
Advanced Texturing & Lighting 03
Advanced Rigging 03
Advanced 3D Animation 03
Modeling for Games 03
2D Game Programming 03
Digital Image Processing 03
Multimedia Systems 03

Credit Summary
Minimum Qualifying Credits 133
Total Credits Offered (UC+UE+PC+PE) 133
UC 23
UE 03
PC 98
PE 9